Rules of the game :
Glue the needle and the pawns opposite to the cardboard. Cross with a pin the middle of the arrow and place it in the center of the circumference where the numbers are written.
This game can be played by 2, 3, 4, 5 and 6 players. Each of them will in turn impart a rotational movement to the needle and place the pawn he has chosen on the square whose number will correspond to the number indicated by the point, but only on the condition that the outgoing number be an even number (2, 4, 6 or 8).
If an odd number comes up (1, 3, 5, 7), the player will pass and give way to the next partner. When one of the players arrives at square 14, on which a wolf is represented, he will be eaten and put out of the game, and it is the one who will arrive first at square 28, where the ark of Noah, who will be the winner.
At each turn, the number that will come out will be added to the one that has already come out.
Example: the game is played by two partners. The 1st takes out n° 4. He places his pawn on space n° 4. The 2nd takes out n° 7 (odd): he passes. The 1st plays again and rolls 2: 4 + 2 = 6, he places his pawn on square 6. The 2nd plays again and rolls 7: 7 + 6 = 13, he passes. The 1st plays again and rolls 2: 6 + 2 = 8, he places his pawn on square 8, and so on.
To have won the game, it will be necessary to arrive exactly on square n° 28, and the player who will pass it will move back a number of squares equal to that which will separate him from 28. Suppose that a player is on square 26 and if he brings 8: 26 + 8 = 34 and 34 - 28 = 6, he will place his pawn on square 22.